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 naturalistic behavior


Distinguishing discrete and continuous behavioral variability using warped autoregressive HMMs

Neural Information Processing Systems

A core goal in systems neuroscience and neuroethology is to understand how neural circuits generate naturalistic behavior. One foundational idea is that complex naturalistic behavior may be composed of sequences of stereotyped behavioral syllables, which combine to generate rich sequences of actions. To investigate this, a common approach is to use autoregressive hidden Markov models (ARHMMs) to segment video into discrete behavioral syllables. While these approaches have been successful in extracting syllables that are interpretable, they fail to account for other forms of behavioral variability, such as differences in speed, which may be better described as continuous in nature. To overcome these limitations, we introduce a class of warped ARHMMs (WARHMM). As is the case in the ARHMM, behavior is modeled as a mixture of autoregressive dynamics.





Act Natural! Extending Naturalistic Projection to Multimodal Behavior Scenarios

Khan, Hamzah I., Fridovich-Keil, David

arXiv.org Artificial Intelligence

--Autonomous agents operating in public spaces must consider how their behaviors might affect the humans around them, even when not directly interacting with them. T o this end, it is often beneficial to be predictable and appear naturalistic. Existing methods for this purpose use human actor intent modeling or imitation learning techniques, but these approaches rarely capture all possible motivations for human behavior and/or require significant amounts of data. Our work extends a technique for modeling unimodal naturalistic behaviors with an explicit convex set representation, to account for multimodal behavior by using multiple convex sets. This more flexible representation provides a higher degree of fidelity in data-driven modeling of naturalistic behavior that arises in real-world scenarios in which human behavior is, in some sense, discrete, e.g. Equipped with this new set representation, we develop an optimization-based filter to project arbitrary trajectories into the set so that they appear naturalistic to humans in the scene, while also satisfying vehicle dynamics, actuator limits, etc. We demonstrate our methods on real-world human driving data from the inD (intersection) and rounD (roundabout) datasets. Safe and comfortable interaction between humans and autonomous agents requires a measure of predictable and naturalistic behavior from autonomous systems. Autonomous agents in the real world can easily find themselves in unsafe situations when they violate these informal norms of humanlike behavior. As one example, autonomous vehicles are well-documented to behave more cautiously than human drivers expect, which can lead to human drivers reacting unsafely to unexpected or abnormal driving and causing collisions [1]. Thus, autonomous agents must be able to plan and execute naturalistic, human-like behavior. However, naturalistic behavior tends to be challenging to model mathematically because human preferences and decision-making are opaque. Nevertheless, there exists a need for techniques which are able to model the wide variety of naturalistic behavior based on observations of human actions. This work was supported by the National Science Foundation under Grants 2211548 and 2336840. Each nonconvex set is represented by the union of a set of convex hulls which are formed by clustering the trajectory states at each time. Then, we project arbitrary trajectories into this set to make the behaviors more naturalistic.


Distinguishing discrete and continuous behavioral variability using warped autoregressive HMMs

Neural Information Processing Systems

A core goal in systems neuroscience and neuroethology is to understand how neural circuits generate naturalistic behavior. One foundational idea is that complex naturalistic behavior may be composed of sequences of stereotyped behavioral syllables, which combine to generate rich sequences of actions. To investigate this, a common approach is to use autoregressive hidden Markov models (ARHMMs) to segment video into discrete behavioral syllables. While these approaches have been successful in extracting syllables that are interpretable, they fail to account for other forms of behavioral variability, such as differences in speed, which may be better described as continuous in nature. To overcome these limitations, we introduce a class of warped ARHMMs (WARHMM). As is the case in the ARHMM, behavior is modeled as a mixture of autoregressive dynamics.


Efficient estimation of neural tuning during naturalistic behavior

Neural Information Processing Systems

Recent technological advances in systems neuroscience have led to a shift away from using simple tasks, with low-dimensional, well-controlled stimuli, towards trying to understand neural activity during naturalistic behavior. However, with the increase in number and complexity of task-relevant features, standard analyses such as estimating tuning functions become challenging. Here, we use a Poisson generalized additive model (P-GAM) with spline nonlinearities and an exponential link function to map a large number of task variables (input stimuli, behavioral outputs, or activity of other neurons, modeled as discrete events or continuous variables) into spike counts. We develop efficient procedures for parameter learning by optimizing a generalized cross-validation score and infer marginal confidence bounds for the contribution of each feature to neural responses. This allows us to robustly identify a minimal set of task features that each neuron is responsive to, circumventing computationally demanding model comparison.


Act Natural! Projecting Autonomous System Trajectories Into Naturalistic Behavior Sets

Khan, Hamzah I., Thorpe, Adam J., Fridovich-Keil, David

arXiv.org Artificial Intelligence

Autonomous agents operating around human actors must consider how their behaviors might affect those humans, even when not directly interacting with them. To this end, it is often beneficial to be predictable and appear naturalistic. Existing methods to address this problem use human actor intent modeling or imitation learning techniques, but these approaches rarely capture all possible motivations for human behavior or require significant amounts of data. In contrast, we propose a technique for modeling naturalistic behavior as a set of convex hulls computed over a relatively small dataset of human behavior. Given this set, we design an optimization-based filter which projects arbitrary trajectories into it to make them more naturalistic for autonomous agents to execute while also satisfying dynamics constraints. We demonstrate our methods on real-world human driving data from the inD intersection dataset (Bock et al., 2020).